[It won't take them long to find it. Or perhaps it does. It's really impossible to tell the passage of time here, but eventually, the weather, the peaceful, serene world giving way to fog, which grows more dense with each step.
You'll probably need those glasses.
Once they go far enough, the scenery changes, too. Though where there were omniously silent streams and withered trees now there is grass. Beyond it, irises... where Lucina's shadow broadcast itself on the midnight channel. It doesn't seem to have changed much. The flowers are still due to no wind, save the odd emptiness the fog brings with it, the low howl of no wind at all and silence. It's easy to see where you're supposed to start your search, for Teddie's nose has led you to what looks to be a manor entrance.
What's interesting is that, when all dungeons have been consistant in their setting, once you're inside, this one appears not to be.
The first floor of the dungeon is the manor. But when you reach the end of that and climb the stairs, ascending to what should be the floor above it, no. You're out in a field of irises again, petals blowing and belying shadows which threaten to blind and suffocate. As inexplicable as it, there's another staircase, ascending into the clouds.
Go up it, and you're on a rain soaked passage through some rocks, what seems to have once been a battlefield. Melancholy. Slow, yet turbulent. It's the first time you heard Lucina's voice, the one from the child.]
This is where I lost you.
[A shadow appears, if it can be called that. The warped remains of something that none of those fighting it will want to think about too much. At its defeat, the final blow, it falls to the ground, and vanishes. In its place is a previously missed grave marker.
But still there are floors to go.
The next is the manor again, decorated differently. In mourning. A dance studio.] She danced. She was the most beautiful dancer. Even if I couldn't do it well, I danced with her. We all did. [A hospital ward.] She died with a smile. [And a place a little too close to home, for whoever sets foot on this floor. Inaba. An exact replica.]
I wanted to forget. I wanted to make a difference. I wanted something but I can't remember what it is anymore. I want to leave.
[But Lucina isn't found there, either. There's another floor to go.
And it really is a no-place. Here, there are only stars, the cosmos, never ending. Wherever the stairs came up seem to have gone, if there ever were any. There's just black, with small orbs of light, distant constellations and galaxies all out of reach. It's oddly hypnotising.
Walk some more and you'll find her. Lucina, the child, sat next to what appears to be the world, Earth. Alongside her, a more familiar, collapsed teenager, of which the child has a hand on her forehead, gently brushing the hair from her eyes.
It seems she isn't paying any of you much attention. Unless you approach her.]
no subject
You'll probably need those glasses.
Once they go far enough, the scenery changes, too. Though where there were omniously silent streams and withered trees now there is grass. Beyond it, irises... where Lucina's shadow broadcast itself on the midnight channel. It doesn't seem to have changed much. The flowers are still due to no wind, save the odd emptiness the fog brings with it, the low howl of no wind at all and silence. It's easy to see where you're supposed to start your search, for Teddie's nose has led you to what looks to be a manor entrance.
What's interesting is that, when all dungeons have been consistant in their setting, once you're inside, this one appears not to be.
The first floor of the dungeon is the manor. But when you reach the end of that and climb the stairs, ascending to what should be the floor above it, no. You're out in a field of irises again, petals blowing and belying shadows which threaten to blind and suffocate. As inexplicable as it, there's another staircase, ascending into the clouds.
Go up it, and you're on a rain soaked passage through some rocks, what seems to have once been a battlefield. Melancholy. Slow, yet turbulent. It's the first time you heard Lucina's voice, the one from the child.]
This is where I lost you.
[A shadow appears, if it can be called that. The warped remains of something that none of those fighting it will want to think about too much. At its defeat, the final blow, it falls to the ground, and vanishes. In its place is a previously missed grave marker.
But still there are floors to go.
The next is the manor again, decorated differently. In mourning. A dance studio.] She danced. She was the most beautiful dancer. Even if I couldn't do it well, I danced with her. We all did. [A hospital ward.] She died with a smile. [And a place a little too close to home, for whoever sets foot on this floor. Inaba. An exact replica.]
I wanted to forget. I wanted to make a difference. I wanted something but I can't remember what it is anymore. I want to leave.
[But Lucina isn't found there, either. There's another floor to go.
And it really is a no-place. Here, there are only stars, the cosmos, never ending. Wherever the stairs came up seem to have gone, if there ever were any. There's just black, with small orbs of light, distant constellations and galaxies all out of reach. It's oddly hypnotising.
Walk some more and you'll find her. Lucina, the child, sat next to what appears to be the world, Earth. Alongside her, a more familiar, collapsed teenager, of which the child has a hand on her forehead, gently brushing the hair from her eyes.
It seems she isn't paying any of you much attention. Unless you approach her.]